“I knew a lot about economy, trade routes, colonization, political regimes and ideologies, geography, history, and I memorized the map of Europe and Northern Africa, all out of nowhere,” said Mohammed. He continued, “Later on, this translated into my real life and this knowledge gave me an advantage over others when I entered a student activity that discusses political, economic, and social topics.” These games were a chance for him to learn more about something he was already interested in but never completely explored.
Besides subconscious learning, some games are designed to be purposefully instructive. Kerbal Space Program is one of them. It is a space flight simulation video game that takes place on a fictional planet where aliens are trying to launch their own space program and a player must administer their efforts to build a spaceship to land on the moon. Mohammed said, “Even though it was just a game, it felt like someone compiled engineering courses and decided to quiz me on them.”